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Old Sep 08, 2005, 12:40 PM // 12:40   #41
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Quote:
Originally Posted by Sai of Winterland
All I got to say is LAG LAG LAG. But its still worth it =)
Guild Wars stores all of its content in a single file, which can get
quite fragmented in the windows file system. I've found that GW
performs acceptably only after I've defragmented the hard drive
following an update.

<rant>
Every other operating system (especially the free ones) just don't
have problems with disk fragmentation since they automatically
defragment in the background; why the most popular and expensive
operating system on the market fails so miserably at this simple
task is just beyond me.
</rant>
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Old Sep 08, 2005, 12:41 PM // 12:41   #42
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Quote:
Originally Posted by Dead Panda
7. That people will still complain regardless of what Anet does or does not do.
so true
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Old Sep 08, 2005, 12:53 PM // 12:53   #43
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I don't get it at all, If you get something for nothing, You don't complain. It's that simple. The game has no subscription fee yet we get new content and fixes. All i can say is if you get upset at not being given what you want in a game, Wait until you get out into the real world, Culture shock coming your way.

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Old Sep 08, 2005, 12:57 PM // 12:57   #44
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Quote:
Originally Posted by Algren Cole
1) No New Trade System - The one thing the game needed...it didn't get. After weeks and weeks of delaying and hiding behind bullshit promotions like PvPX...they couldn't even manage to put together a simple town area where people could go to trade.

2) Still Can't Toggle Capes - 3 lines of code must be too much for ArenaNet to bother with...regardless of how much the community wants it

3) Grenths Footprint Forces Me To Play With Other People - this forces me to realize just how stupid most people are. I run from Copperhammer to citadel because my ranger doesn't have citadel...find a group we go outside and the entire group gets pwned in 30 seconds. I run to grenths...4 people map out before I get there. This happens 4 more times

4) Chest Keys - if they dropped something more valuable than the key itself I'd probably have a heart attack and shit myself

5) Superior Salvage Kits - Can anyone explain to me why this kit costs 400 gold more than just buying 4 expert salvage kits??



add to the list...or put down what you like...or do whatever.
first point is valid. the devs seem to continue to ignore the major, game-breaking problem of an inadequate trade system to sell worthwhile merchandise for more than the 75g that the NPC merchants will give you for it

the devs are aware that Guild Wars either needs an auction house, or players to set themselves up as merchants, or for the NPCs to pay fair and reasonable prices for everything.

they say they are listening to the community, yet they never comment on this issue (AFAIK). time to stop sweeping this under the rug.

as for saying PVPX sucked. it didn't suck. as others have pointed out just because you, OP, don't like PVP that doesn't mean the PVPX sucked.

on point number 2, another valid point. devs should do this.

on point number 3, yes, another valid point however you will encounter that in all areas of Guild Wars. it's by no means exclusive to the new areas. not really the devs' faults that most players suck at the game. it's just reality.

on point number 4, yes, this is a good point. chests should never unlock crappy stuff that you can't sell for at least the price of a key. yet sometimes they unlock good stuff, so they are almost on the right track here. just needs a bit more tweaking.

on point number 5, that is another valid point. the sup salvage kit is a scam and the devs should price it fairly @ 1600g
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Old Sep 08, 2005, 01:02 PM // 13:02   #45
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Ok, I stopped reading the rest of your posts after the first few. Basically I see it like this:

Arena.NET spent money to bring you this update. They did things to help balance this game, and many would argue it's for the better. They spent THEIR money to improve not only YOUR gaming experience, but also EVERYONES gaming experience.

I find it tragic that you would complain about an entire update simply because YOU didn't get what YOU wanted. Don't be so selfish. Do you know how much programming, testing, and development went into this patch? Do you think that implementing those things that YOU want are as simple as modifying a few lines of VB? No.

To change the trade system would require changing the Server<->Client protocol, which at this point is rather mature. A change like this is significant, because it doesn't just update the data archive, it will update the actual library functions embedded in the program itself. Changing a Server<->Client protocol in a production environment could take months.

Your voice is indeed important as a purchaser of this game, but no more so than the voice of anyone else. Don't expect your issues to be solved immediately because you find that there is something wrong.

It infuriates me to hear that people think A.Net is stupid. You do know that they are constantly running logistics and data analysis on every aspect of the game, right? Keeping an environment like this alive isn't a walk in the park.

In closing, and to end on a positive note, I would like to thank Arena.Net for this well planned update, for bringing me new, free content, and for addressing issues that can positively affect gameplay. I realize that there are still issues, but I know that your responsibilities (not only to us, but to your investors) are to make priorities.

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Old Sep 08, 2005, 01:10 PM // 13:10   #46
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Quote:
Originally Posted by Algren Cole
Freyas: it actually isn't...there is already a checksum to determine whether or not you are in a guild...your guild is linked to a checksum that determines if it has a gape(you get a guild list and a guild hall right?? there has to be a checksum already defined in as a variable to check for this)...they could use those checksums to determine whether or not the UI button is available to you...the rest of your argument is about UI...and not coding. I have very little experience with User Interfaces(about 6 months with Turbine Entertainment) so I won't comment too much about it...but you can't honestly believe that it would take much effort and thought to figure out where to put a damn button.
You don't know what you are talking about. Checksum does not mean what you think it means and you still have to code a user interface.
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Old Sep 08, 2005, 01:38 PM // 13:38   #47
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Quote:
Originally Posted by terrordactyl
To the op - I would love to see your free upgrade better this - please post the code and we can all have a good laugh at it.

It's quite obvious you've never had any experience with a programming language. Without knowing the specific call functions or variable declerations not to mention a number of other things specific to the way they decided to program the code I couldn't possibly begin to write a function that would turn capes on and off....I don't know their checksums, their database variables, whether they are using false positives..there is a number of things I'd need to know to even begin.

Shinsai: I didn't even want to bring up Ether Renewal for fear of the shit storm that would undoubtedly follow.

SJG: A checksum is a value which is computed which allows you to check the validity of something...it means exactly what I think it means. And why does there need to be a user interface? Why can't there be a toggle key..or an option in your options menu? Why does it have to be a big flashy button in the middle of your screen for you to know how to use it?

I also didn't complain about the entire update, of all the things that were updated i complained about very few...two things the community has been asking for for a number of weeks if not months(in the cape issue since beta)....there are a number of options they could have taken to fix the trade issue temporarily. I also question whether or not half of you passed reading comprehension in school. Where did I say that PvP sucks? or that PvPX sucked? I said it was a bullshit promotion used to hide the fact that they hadn't finished the summer update.

And Did anyone else notice that technically the update was released September 8th?


Zehly: the efforts going on in Louisiana are for the most part charity and community service, that's to say it's being done for free, does that mean everyone should half ass it? If you're gonna do something...do it right or just don't do it....and no, I don't think it's as simple as modifying a few lines of VB...if you were doing that you'd be writing code in the wrong language

Last edited by Algren Cole; Sep 08, 2005 at 01:54 PM // 13:54..
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Old Sep 08, 2005, 01:42 PM // 13:42   #48
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Quote:
Originally Posted by zehly
They spent THEIR money to improve not only YOUR gaming experience, but also EVERYONES gaming experience.
You're saying aNet is a bunch of highly talented rich kids who spend their money on us because they like us having a good time?

I think it's our money that we, the customers gave them, plus the money that NcSoft and others might donate.

Even if you get something for free, you still have the right to complaint about it if your not happy with it.
With GW it's yet another problem: We get the update for free, but we can't say: stop, we don't want it. We get it, no matter what.
So, free or not free: we're forced to accept it.
We don't have the choice to say: I liked the old GW better, I reject the update and continue playing the old version.
And THAT gives as even more rights to complaint if we feel like it.

Quote:
Originally Posted by zehly
I find it tragic that you would complain about an entire update simply because YOU didn't get what YOU wanted.
The disappointment that comes with the update (not for me, I haven't seen it yet and can't judge) is, that aNet sais, that they're listening to forums and to the comumnity.
Capes, Auction Houses and other greate ideas have been discussed a lot on this forum and still haven't made it into the game.
That leaves the impression to some, that aNet isn't listening that carfully after all, and hence the disappointment and the complaints.

Quote:
Originally Posted by zehly
Do you know how much programming, testing, and development went into this patch?
Tell us.
My guess is, that a big chunk of time was devoured by grafik-design.

Quote:
Originally Posted by zehly
Do you think that implementing those things that YOU want are as simple as modifying a few lines of VB? No.
Talking about capes and colors in the mini-map I'd say: yes.
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Old Sep 08, 2005, 02:00 PM // 14:00   #49
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It is a FREE update. To moan about it is plain rude and disrespectful. Would you moan about a free ferrari because it didn't have the alloy wheels you wanted?

This is a high quality FREE update that cost you nothing. It is a generous gift. If you pay good money for Chapter 2 and it turns out to be crappy, then it's fine to complain at that point.
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Old Sep 08, 2005, 02:03 PM // 14:03   #50
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Quote:
Originally Posted by terrordactyl
It is a FREE update. To moan about it is plain rude and disrespectful. Would you moan about a free ferrari because it didn't have the alloy wheels you wanted?

This is a high quality FREE update that cost you nothing. It is a generous gift. If you pay good money for Chapter 2 and it turns out to be crappy, then it's fine to complain at that point.

your analogy is backwards...you already paid for the game and you got a tiny little update...it's like PAYING for a ferarri and getting a free jacket that doesn't have sleeves or a zipper.
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Old Sep 08, 2005, 02:04 PM // 14:04   #51
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It could be worse... The IGN Network could've been bought by Fox... oh wait, that already happened. Shitty.

IGN - "Always the first - to sell out"
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Old Sep 08, 2005, 02:17 PM // 14:17   #52
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Quote:
And Did anyone else notice that technically the update was released September 8th?
Sorrow's Furnace went live shortly before 8pm Seattle time on the 7th. Nothing "technical" about it, given that ArenaNet are based in Seattle.

I've seen a lot of people discussing features such as Observer Mode, trade improvements and Toggleable capes. Please remember that none of these features were promised for this update, and in fact we have previously stated quite clearly that Observer Mode and the trade improvements would come *after* the Sorrow's update. The most recent news on these two very anticipated features was that Observer Mode is expected for the Fall, and that a new trade system will likely follow after that.

The ability to toggle capes is something that we've recently commited to, and it will become available soon.

For those concerned about Ether Renewal: your concerns have been noted, and as always we're continuing balance testing.
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Old Sep 08, 2005, 02:25 PM // 14:25   #53
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Thank you for the information you could supply to us in regards to Capes, Observer Mode, The Auction House and Ether Renewal....While my post points out everything you guys did wrong it doesn't mean you didn't do anything right....There will be a number of people posting about how awesome things are. There were expectations from some of us that were not met, but such is life. The Update is much appreciated from the PvE community and I think it's opened a new interest for a number of players that have been playing a while....We'll just have to wait a little longer for everything else
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Old Sep 08, 2005, 02:27 PM // 14:27   #54
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Observer mode is the next thing that i'm looking forward to, it sounds like a great feature.
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Old Sep 08, 2005, 02:35 PM // 14:35   #55
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Providing suggestions and keeping track of the most requested features is good. Being honest about what *you* would like to see improved is helpful.

On the contrary, being cynical and asking for minor and/or complex upgrades, and bashing an update that has been released only a few hours ago, is sterile and counter productive. At best, your posts will be ignored by people who disagree, and in the worst case, you'll be considered a whiner or a troll... and flamed.

The game is not perfect and it will never be. This update was mostly 'endgame PvE' oriented, yet even beginners and PvP players have been given a few goodies. This update is generally good and it has improved/balanced the game in many ways. This should be the introduction given by most players who want to make a helpful suggestion.

You can tell ANet did something good and not sound like a fanboy, and you can show balance/design/content weaknesses without being rude, cynical, condescending or worse.

The game can still be improved again in many ways. Give ANet a few more days/weeks to streamline a fix if something else needs to be changed. There are a lot of useful threads in the Sardelac Sanitarium (suggestion forum). If you really want to help improve the game, be sure to post constructive material in this forum.

You don't have to behave like an orc to be heard.

Be positive. It doesn't hurt.
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Old Sep 08, 2005, 02:42 PM // 14:42   #56
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I noticed that after the update peace and harmony ends if you use aegis or heal party (and probably many other skills that used to be ok) Does anyone know if this was my design, or just a side effect of fixing other skills and whether it will be changed in the future.
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Old Sep 08, 2005, 02:43 PM // 14:43   #57
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Well, FWIW I wont be playing Grenths either. No hench, no go.
I like pretty much everything else about the update, except perhaps the ridiculously high drop rate of green & gold ubergear, I liked things fine the way they were, but the no-hench thing was really really really really dumb.

Last edited by Numa Pompilius; Sep 08, 2005 at 02:46 PM // 14:46..
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Old Sep 08, 2005, 02:50 PM // 14:50   #58
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I really can't believe everyone is complaining so soon and so much about the update. This is the only game ive been a part of where they developers litsen to the players who play the game and make updates based on what the players want. Don't be greedy.. we got many things we've been asking for, and many more things will come too.

Give them time, they will continue to do the resonable things we ask of them.

Remember this is just an update.. its free! How can you complain about something thats free?! If you don't like what the expansion does when it comes out, then don't buy it!
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Old Sep 08, 2005, 02:51 PM // 14:51   #59
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My first chest drop: Short Bow of Fortitude Max DMG Req. 8 Health +28.

Well worth the money I spent on the Shiverpeak Key.

And look, if they fixed everything you or the community think's needs fixing in one update perhaps they would just consider Guild Wars 'done' and focus only on chapter 2. The more little 'problems' they have to continue working on the greater the chance for the game to truly evolve into something special because with most every fix comes new and exciting things we weren't expecting.
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Old Sep 08, 2005, 03:32 PM // 15:32   #60
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So far, my only complaint about this update is the following change:
The green Quest Arrows now guide you towards the next step of the quest even if it is more than one map away.

I took the "Defend Droknar's Forge" quest at Droknar's Forge and decided to try it out. The green star led me outside of the city, so I went, following the green star/arrow as I went, only to realize that it was leading me to Copperhammer Mines -- and I could have easily just map-travelled there. So, I did. I check my map to see where it wants me to go.. and again, it just led me to cities that I already had on my map. It was late already and out of frustration, I logged out and didn't complete the quest yet.

So, I'm trying it again this morning.. I'm currently in Granite Citadel (map-travelled there). Not sure where my actual destination is, because I think the star is pointing to another zone to a new area. -_-;;
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